My Machine project (Belgium)

My Machine project (Belgium)

Relevance to the Theme of the Module

The My Machine project is an exemplary case of how advanced and innovative digital technologies can be integrated into educational frameworks within the creative industries. This project highlights the transformative potential of digital tools in fostering creativity, problem-solving, and collaboration among students. By focusing on 21st-century skills, My Machine addresses the evolving demands of the labor market and prepares students to thrive in a rapidly changing world. The project aligns with the module’s emphasis on leveraging digital technologies to enhance educational outcomes and stimulate innovation.

Project Overview: Objectives and Methods

Objectives:

  • To empower students to develop and realize their creative ideas.
  • To foster collaboration across different educational levels.
  • To cultivate 21st-century skills such as creativity, critical thinking, and problem-solving.

Methods:
The My Machine project employs an unique three-step methodology over an academic year:

  1. Idea Generation: Primary school children invent their own “Dream Machine,” encouraging them to think creatively and express their ideas.
  2. Concept Development: Higher education students, such as those in product design or engineering, propose solutions to design these machines, translating children’s ideas into feasible concepts.
  3. Prototype Creation: Technical/vocational secondary school students build working prototypes, collaborating with both the inventors and designers.

Throughout the process, students utilize digital tools for design, communication, and project management. The project also involves local corporations and organizations, providing real-world context and support.

Outcomes Results and impacts

Outcomes:

  • Development of creative confidence and practical skills among students.
  • Successful creation of innovative prototypes that address real-world problems.
  • Enhanced collaboration between educational institutions and industry partners.

Results:

  • Over 1.53 million student-hours and 192,000 educator-hours invested globally.
  • Establishment of 13 My Machine chapters across three continents.
  • Positive feedback from educational experts and endorsements from notable figures such as Sir Ken Robinson and Sir Richard Branson.

Impacts:

  • Students learn to value and respect diverse talents and perspectives.
  • The project promotes a growth mindset, encouraging students to embrace challenges and persist in their efforts.
  • My Machine has inspired similar educational initiatives worldwide, highlighting the importance of creativity and innovation in education.

Potential for Replication in Other Regions

The My Machine methodology is highly adaptable and can be implemented in various educational contexts. Key factors for successful replication include:

  • Strong Local Partnerships: Collaboration with educational institutions, industry, and government is essential to provide the necessary support and resources.
  • Access to Digital Tools: Availability of digital design and prototyping tools is crucial for facilitating the creative process.
  • Commitment to Project-Based Learning: Emphasizing hands-on, interdisciplinary learning experiences helps students develop essential skills.

The My Machine Global Foundation provides training, tools, and early-stage support to new chapters, facilitating the transfer of good practices and overcoming potential barriers. This support ensures that the core values and methodologies of My Machine are maintained while allowing for regional customization. By adopting the My Machine model, other regions can foster creativity, innovation, and skill development among students, preparing them for future challenges and opportunities.